﻿using HelixToolkit.Wpf;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace TestHelixToolkit
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            bc3d.Fill= GradientBrushes.Hue;
            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 4; j++)
                {
                    float[] EndPoint = new float[3]
                    {
                        bc3d.controlPoint[i,j,0],
                        bc3d.controlPoint[i,j,1],
                        bc3d.controlPoint[i,j,2]
                    };
                    EndPoint3D endPoint = new EndPoint3D(EndPoint);
                    endPoint.Fill = new SolidColorBrush(Colors.Red);
                    hvp3D.Children.Add(endPoint);
                }
            }
        }
    }
}
